3/11/2023 0 Comments Skatebird tape locations![]() ![]() The timers are generous, and the tricks range from being super simple to ones that require a great deal of skill, but the game is kind if you fail you can automatically restart failed quests instead of having to find the quest-giving bird again. Once you come across another bird, you can complete quests, which do have timers, and the objectives range from simple score attacks and collecting letters to completing specific tasks. You can skate around, bust out tricks, find gaps, or pick up collectibles such as new decks and costume pieces. Instead of going for a two- or three-minute run, the stage is open with no timers in place. When it comes to the levels, Skatebird takes more inspiration from the later Tony Hawk titles. There is one addition in the form of flapping your wings for extra height and distance on your jumps, so the developers clearly thought of using the titular bird for more than just aesthetics. ![]() Also, there are no d-pad controls, so you'll have to be comfortable pulling off tricks and combos with the analog stick. The few exceptions include a squawk button that counts as a move, making it perfect to continue a combo in lieu of a manual. Actions like the ollie and flip tricks occupy the same buttons, so there's not much to re-learn. If you're familiar with the controls for Tony Hawk's Pro Skater, you'll be right at home with Skatebird. Actual animals in an extreme sports game, however, is unheard of unless you want to point out the likes of Poomba in Disney Extreme Skate Adventure. A few of these games featured anthropomorphic animals, with most of those featuring some very well-known characters, like Goofy and Mickey Mouse. This content is headed to SkateBIRD on consoles as well, so if you want to whip out your Switch and kickflip with an owl while wearing rainbow-tinted sunglasses, you won’t have to wait long.Extreme sports games have mostly featured humans, whether it's real-life athletes like Tony Hawk or Dave Mirra or non-descript kids. Announced at the Wholesome Direct, the game will be getting an update today that adds a new playground-themed park, a playable crewmate from Among Us, and new Pride-themed outfits, though SkateBIRD creator Megan Fox tells us she “…just wanted gay clothes anyways and I’d added them a while ago, and then it accidentally lined up…” with both the month-long LGBTQ+ celebration and its coinciding Wholesome Direct. ![]() Some of those dollars have been spent on making the game even better. Those options, plus the universal appeal of becoming a double-jumping swallow who can freestyle (and fumble) across a series of duct-taped skate parks, have done a lot to help the game make numbers. It’s fun too! A few patches after launch, the game plays better than ever, and if you still find any of the controls to be frustrating, most of them can be adjusted in accessibility settings. That’s probably why, despite middling initial reviews and a lack of big publisher support, SkateBIRD is “on the cusp of making a million bucks” in profit. Most of the games at the show might look niche to those whose definition of “an average and normal videogame” is a AAA shooter, but for the majority of people in the world (most of whom have never played The Last of Us or Halo in their lives), stuff like skateboarding birds wearing funny hats is a lot more inviting. This year’s Wholesome Direct just wrapped up, and like always, it made good on its promise of filling our hearts and minds with edgeless, universally appealing fun. Wholesome Alien Antics Invade The Avian Skatepark ![]()
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